[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [curtain(direction = 0,fillfrom = 0.1,fillto = 0.1, fadetime=0.1)] [curtain(direction = 4,fillfrom = 0.1,fillto = 0.1, fadetime=0.1)] [Background(image="70_g10_wardowntown",screenadapt="coverall")] [focusout(type="bg", id="70_g10_wardowntown", from=0, to=0.8, duration=0.1, block=false)] [playMusic(intro="$m_bat_ymmons_intro",key="$m_bat_ymmons_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot = "l", name = "avg_npc_1637_1#1$1",isblock=true)] [charslot(slot = "R", name = "avg_npc_2135_1#1$1", action="jump", posto="-200,0", power=0, times=1, duration=0.5)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [PlaySound(key="$sheildimpact",volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [charslot(slot = "R", action="jump", posto="50,0", power=5, times=1, duration=1)] [Delay(time=0.5)] [charslot(slot = "l",posfrom="0,0",posto="60,0",duration=0.1,isblock=true)] [PlaySound(key="$d_avg_attack_heavy",volume=1)] [charslot(slot = "r", action="shake", afrom=1 , ato=1, power=3, times=30, duration=0.3,isblock=true)] [charslot(slot = "l",posfrom="60,0",posto="0,0",duration=1.2,isblock=false)] [PlaySound(key="$d_avg_fog_blowaway", volume=0.8)] [Effect(name="$e_vanish", layer = 1,x=120)] [charslot(slot = "r", afrom=1,ato=0, duration=0.8)] [delay(time=1)] [charslot] [PlaySound(key="$d_avg_magic_5",volume=1)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.3, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [charslot(slot = "r", name = "avg_npc_2135_1#1$1",posfrom = "150,-50", posto = "150,0",duration=1,isblock=false)] [delay(time=0.3)] [charslot(slot = "l", name = "avg_npc_2135_1#1$1",posfrom = "-150,-50", posto = "-150,0",duration=1,isblock=false)] [delay(time=0.3)] [charslot(slot = "m", name = "avg_npc_2135_1#1$1",posfrom = "0,-50", posto = "0,0",duration=1.2, isblock=true)] [delay(time=1)] [charslot] [charslot(slot = "r", name = "avg_npc_1637_1#1$1", focus="l")] [charslot(slot = "l", name = "avg_npc_1637_1#1$1", focus="l",isblock=true)] [name="筋疲力竭的守军"]没完没了...... [charslot(slot = "r", focus="r")] [name="惶恐不安的守军"]小心! [dialog] [charslot] [charslot(slot = "r", name = "avg_npc_1637_1#1$1",posfrom="150,0", posto="150,0")] [charslot(slot = "l", name = "avg_npc_2135_1#1$1",posfrom="-100,0", posto="200,0",duration=0.5, isblock=false)] [delay(time=0.3)] [charslot(slot = "m", name = "avg_npc_1637_1#1$1",posfrom="400,0", posto="100,0",duration=0.25, focus="m",isblock=true)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [PlaySound(key="$swordtsing5",volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [charslot(slot = "l", action="jump", posto="-350,0", power=5, times=1, duration=0.5,isblock=true)] [PlaySound(key="$d_avg_fog_blowaway", volume=0.8)] [Effect(name="$e_vanish", layer = 1,x=-350)] [charslot(slot = "l", afrom=1,ato=0, duration=0.8,isblock=true)] [Delay(time=0.5)] [charslot] [charslot(slot = "r", name = "avg_npc_1637_1#1$1", focus="r")] [charslot(slot = "l", name = "avg_npc_1637_1#1$1", focus="r",isblock=true)] [name="筋疲力竭的守军"]这些怪物到底是从哪里来的,到底还剩多少?! [charslot(slot = "l", focus="l",isblock=true)] [name="惶恐不安的守军"]不仅没有变少,反而越来越多了。 [name="惶恐不安的守军"]......听说昨天一夜,北三营已经折了一半人进去...... [charslot(slot = "r",focus="r",isblock=true)] [name="筋疲力竭的守军"]什么?! [charslot(slot = "l", focus="l",isblock=true)] [name="惶恐不安的守军"]发现了吗,不知道从什么时候开始,这些凭空冒出来的怪物变得越来越真实,攻击性也越来越强...... [charslot(slot = "r",focus="r",isblock=true)] [name="筋疲力竭的守军"]*炎国粗口*,支援,支援到底在哪? [name="筋疲力竭的守军"]再这样打下去,马上就要弹尽粮绝了—— [dialog] [delay(time=0.3)] [charslot(slot="r",posfrom="0,0",posto="0,-30",duration=0.5,isblock=true)] [charslot(slot="r",posfrom="0,-30",posto="0,-150",afrom="1",ato="0",duration=0.3)] [PlaySound(key="$bodyfalldown1", volume=1)] [delay(time=0.8)] [charslot] [curtain(direction = 0,fillfrom = 0.1,fillto = 0.01, fadetime=1.5,block=false)] [focusout(type="bg", id="70_g10_wardowntown", from=0.8, to=0, duration=1.5, block=false)] [curtain(direction = 4,fillfrom = 0.1,fillto = 0.01, fadetime=1.5,block=true)] [curtain] [delay(time=0.8)] [PlaySound(key="$d_avg_fsmetal", volume=1)] [charslot(slot = "m", name = "avg_npc_1634_1#1$1", afrom = 0, ato = 0, duration=0)] [charslot(slot = "m", action="zoom", poszoom = "0.5,0.5", scale=0.95,duration = 0)] [delay(time=0.1)] [charslot(slot = "m", action="zoom", poszoom = "0.5,0.5", scale=1,duration = 1.5)] [charslot(slot = "m", afrom = 0, ato = 1, duration = 1.5, isblock=true)] [Delay(time=1.5)] [charslot] [charslot(slot = "r", name = "avg_npc_2135_1#1$1",posfrom = "150,0", posto = "150,0",isblock=false)] [charslot(slot = "l", name = "avg_npc_2135_1#1$1",posfrom = "-150,0", posto = "-150,0",isblock=false)] [charslot(slot = "m", name = "avg_npc_2135_1#1$1",isblock=true)] [delay(time=0.3)] [playsound(key="$e_skill_skulsrsword")] [Effect(name="$e_bladeline_01_large",rox=0,roy=0,roz=0,layer = 1)] [delay(time=0.2)] [playsound(key="$e_skill_skulsrsword")] [Effect(name="$e_bladeline_01_large",rox=0,roy=0,roz=-40,layer =2)] [PlaySound(key="$d_avg_fog_blowaway", volume=0.8)] [Effect(name="$e_vanish", layer = 1,x=-250)] [PlaySound(key="$d_avg_fog_blowaway", volume=0.8)] [Effect(name="$e_vanish", layer = 2,x=0)] [PlaySound(key="$d_avg_fog_blowaway", volume=0.8)] [Effect(name="$e_vanish", layer =3,x=250)] [charslot(slot = "r",afrom=1,ato=0,duration=1,block=false)] [charslot(slot = "l",afrom=1,ato=0,duration=1,block=false)] [charslot(slot = "m",afrom=1,ato=0,duration=1,block=true)] [delay(time=1)] [charslot] [delay(time=1)] [charslot(slot = "m", name = "avg_npc_1634_1#1$1")] [name="禁军"]站起来。 [name="禁军"]守疆卫土,我辈天职,岂容有失。 [charslot(slot = "m", name = "avg_npc_1637_1#1$1")] [name="筋疲力竭的守军"]禁军?! [charslot(slot = "m", name = "avg_npc_1634_1#1$1")] [name="禁军"]所有人,列阵迎敌。 [dialog] [playsound(key="$d_avg_drum")] [delay(time=1)] [playsound(key="$d_avg_marchturnaround")] [delay(time=1)] [playsound(key="$d_avg_drum")] [name="禁军"]剿灭城中作乱孽物,死战不退。 [stopmusic(fadetime=2)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="58_g5_dragonpalace",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [playMusic(key="$midautumn", volume=0.6)] [charslot(slot = "m",posfrom="0,0",posto="0,-30",duration=1, name = "avg_npc_1239_1#1$1",isblock=true)] [name="太尉"]拜见陛下。 [dialog] [charslot] [name="真龙"]太尉的病看来已经全好......可喜。 [name="真龙"]事到如今,你找我还有什么事? [dialog] [charslot(slot = "m",posfrom="0,-30",posto="0,0",duration=1, name = "avg_npc_1239_1#1$1",isblock=true)] [name="太尉"]陛下难道忘了,前日里,是陛下吩咐老臣,前来上早朝。 [dialog] [charslot] [name="真龙"]太尉大人怕是睡糊涂了......早朝早已散了,太尉大人来迟了。 [charslot(slot = "m", name = "avg_npc_1239_1#4$1")] [name="太尉"]不迟,不迟......到明日才是下一个望日。 [charslot(slot = "m", name = "avg_npc_1239_1#4$1")] [name="太尉"]老臣愿陪着陛下,等陛下下达圣意。 [dialog] [charslot] [name="真龙"]......我还是不知,太尉究竟为何如此心急。 [charslot(slot = "m", name = "avg_npc_1239_1#7$1")] [name="太尉"]老臣不知,陛下究竟还在等什么。 [charslot(slot = "m", name = "avg_npc_1239_1#4$1")] [name="太尉"]老臣也不知......今日陛下原本打算去做什么。 [dialog] [charslot] [name="真龙"]......与太尉无关。 [charslot(slot = "m", name = "avg_npc_1239_1#1$1")] [name="太尉"]陛下不说,老臣只能妄自揣度圣意了。 [charslot(slot = "m", name = "avg_npc_1239_1#1$1")] [name="太尉"]陛下要以万金之躯启动“不反”,解决当下岁陵里的那场危机? [dialog] [charslot] [name="真龙"]...... [charslot(slot = "m", name = "avg_npc_1239_1#4$1")] [name="太尉"]不知陛下是听了何人谗言......出此下策。 [dialog] [charslot] [name="真龙"]无人进谏,我就不能自己拿主意? [charslot(slot = "m", name = "avg_npc_1239_1#3$1")] [name="太尉"]四十年前......陛下登基那年,是我与太傅带陛下去视察“不反”。 [charslot(slot = "m", name = "avg_npc_1239_1#3$1")] [name="太尉"]我仍记得,从那间幽室出来后,陛下三日不朝,老臣至今也不知道,彼时的陛下,心中所想为何? [dialog] [charslot] [name="真龙"]我也记得那时......现在想来,也不怕太尉笑话,大可说与太尉听。 [name="真龙"]我当时不过在想......有这等神物,在炎国传了千年,也不曾有一位真龙开启过“不反”。 [name="真龙"]如果在我手中,大炎沦至需要使用“不反”的地步......那我便是大炎第一号无能之君。 [charslot(slot = "m", name = "avg_npc_1239_1#4$1")] [name="太尉"]斗胆问陛下......若陛下以身殉国,后事应当如何? [dialog] [charslot] [name="真龙"]何必担忧......可以接替我的那位,不是已经到百灶了? [charslot(slot = "m", name = "avg_npc_1239_1#4$1")] [name="太尉"]如果炎武以废储君之身再登大宝,百官不服,炎国大乱,又当如何? [dialog] [charslot] [name="真龙"]......那便是卿等之过了。 [charslot(slot = "m", name = "avg_npc_1239_1#4$1")] [name="太尉"]臣唯有恳请陛下,打消这等念头。 [dialog] [charslot] [name="真龙"]说来好笑...... [name="真龙"]太尉明知道,我绝非你仰慕的先帝那样的雄主...... [name="真龙"]太尉不去期待兄长早日成为可以助你实现抱负的真龙...... [name="真龙"]......又何苦来劝我? [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "m", name = "avg_npc_1239_1#5$1")] [name="太尉"]......陛下!! [dialog] [charslot] 面前的老人蓦地激动起来,颤抖的声音几乎声嘶力竭。 龙椅上的人几乎忘了,上一次见到眼前老者如此激动是何时的事。 [charslot(slot = "m", name = "avg_npc_1239_1#8$1")] [name="太尉"]臣岂不见......陛下四十年来日日宵衣旰食,励精图治......未曾有一日懈怠。 [charslot(slot = "m", name = "avg_npc_1239_1#8$1")] [name="太尉"]四十年来......大炎四海平定,人口极盛,国库充盈。 [charslot(slot = "m", name = "avg_npc_1239_1#6$1")] [name="太尉"]大炎千年来......可曾有如此中兴之主......可曾有如此......有为,仁君......? [dialog] [charslot] [name="真龙"]...... [charslot(slot = "m", name = "avg_npc_1239_1#6$1")] [name="太尉"]可是陛下......难道要坐视大炎来之不易的盛世图景...... [charslot(slot = "m", name = "avg_npc_1239_1#6$1")] [name="太尉"]在这个动荡之世,付诸东流吗? [dialog] [charslot] [PlaySound(key="$d_avg_erthshkng", volume=1, loop=true, channel="e")] [CameraShake(duration=4, xstrength=10, ystrength=10, vibrato=90, randomness=90, fadeout=true, block=false)] [StopSound(channel="e", fadetime=6)] [PlaySound(key="$d_avg_rockfall", volume=0.3)] [delay(time=2)] [PlaySound(key="$d_avg_fsmetal", volume=1)] [delay(time=0.4)] [charslot(slot = "m", name = "avg_npc_1634_1#1$1",posfrom="100,0",posto="0,0",duration=1.2,isblock=true)] [name="禁军"]司岁台急报,岁陵有变,深层检测到强烈的能量波动。 [name="禁军"]和一百二十年前那次相比,只强不弱。 [dialog] [charslot] [name="真龙"]军民受灾情况如何? [charslot(slot = "m", posfrom="0,-30",posto="0,-30", name = "avg_npc_1634_1#1$1")] [name="禁军"]尚属可控。百灶各外围区块在能量爆发前已经驶离,近郊非移动聚落疏散也已基本完成,受灾程度轻微。 [name="禁军"]邙山一带受灾较重,但仍有天师坚守本位,界园镇岁的作用仍在。 [charslot(slot = "m",posfrom="0,-30",posto="0,-30", name = "avg_npc_1634_1#1$1")] [name="禁军"]如今城中伥怪猖獗,禁军已协同巡防营建立防线,死战不退。 [dialog] [charslot] [name="真龙"]知道了......下去吧。 [dialog] [charslot] [PlaySound(key="$d_avg_fsmetal", volume=1)] [charslot(slot = "m",afrom=1,ato=0,duration=1)] [delay(time=1)] [PlaySound(key="$d_avg_clothmovementsp", volume=0.3)] [delay(time=1)] [PlaySound(key="$d_avg_curtain_jade", volume=0.3)] [PlaySound(key="$d_avg_emperor_fts", volume=0.3)] 帷幕后的人从龙椅上起身,拾级而下,来到了老者身侧。 [dialog] [charslot(slot = "m", name = "avg_npc_2132_1#1$1",duration=1, isblock=true)] [name="真龙"]......时候不早了。 [name="真龙"]太尉大人,退下吧。百灶玉门两道战线,都还等着太尉都统。 [charslot(slot = "m", name = "avg_npc_1239_1#7$1")] [name="太尉"]陛下...... [charslot(slot = "m", name = "avg_npc_1239_1#8$1")] [name="太尉"]为大炎计......陛下难道真的不知,臣为何要力主这一战? [charslot(slot = "m", name = "avg_npc_1239_1#8$1")] [name="太尉"]当初朝中为什么要制定二十八策,陛下是否还记得? [charslot(slot = "m", name = "avg_npc_1239_1#3$1")] [name="太尉"]维多利亚、莱塔尼亚、卡兹戴尔......整片大地除大炎之外,四方扰攘。 [charslot(slot = "m", name = "avg_npc_1239_1#2$1")] [name="太尉"]眼下已经是大争之世......大炎绝不能被动应变,务必主动求变...... [charslot(slot = "m", name = "avg_npc_1239_1#1$1")] [name="太尉"]陛下难道不见乌萨斯的前车之鉴吗?! [charslot(slot = "m", name = "avg_npc_2132_1#1$1")] [name="真龙"]...... [charslot(slot = "m", name = "avg_npc_1239_1#2$1")] [name="太尉"]天机阁至今未曾得出结论,究竟是什么样的力量,能让整条源石矿脉化为乌有。 [charslot(slot = "m", name = "avg_npc_1239_1#2$1")] [name="太尉"]倘若结晶时代真的以全部主矿脉的枯竭告终,大炎必须负起责任,做好领导整个泰拉的准备。 [charslot(slot = "m", name = "avg_npc_1239_1#2$1")] [name="太尉"]北征乌萨斯,西拒维多利亚,东抚御机锁川两院,南定雷姆必拓,此外还要留意哥伦比亚的发展,防备阿戈尔自海上发起的侵袭。 [charslot(slot = "m", name = "avg_npc_1239_1#4$1")] [name="太尉"]在此种种之前......大炎务必趁国力鼎盛时,借与岁兽这一战,一扫数十年来承平暗弱之风! [charslot(slot = "m", name = "avg_npc_1239_1#4$1")] [name="太尉"]唯有如此......方能让大炎,在这乱世中,在下一个千年......风雨不动,屹立岿然...... [dialog] [charslot] 听罢老人的长言,真龙陷入了长久的沉默。不只是为了斟酌字句,还是为了平复心绪。 过去了不知多久,他终于开口。 [charslot(slot = "m", name = "avg_npc_2132_1#1$1")] [name="真龙"]太尉一生为大炎南征北战,立下战功无数,也落下这一身伤病...... [name="真龙"]......我又岂有一瞬质疑过太尉对大炎的拳拳忠心? [name="真龙"]只是方才,太尉说起乌萨斯的前车之鉴,我反而想问...... [name="真龙"]太尉可还记得......高卢的前车之鉴? [charslot(slot = "m", name = "avg_npc_1239_1#6$1")] [name="太尉"]陛下......? [charslot(slot = "m", name = "avg_npc_2132_1#1$1")] [name="真龙"]太尉方才所言,句句鞭辟入里...... [name="真龙"]大炎应当求变,也不得不变...... [name="真龙"]可我思来想去,比起与岁兽这一战可能要损失的军队将士...... [name="真龙"]大炎更不需要的,还是一个垂暮真龙......还有这个,千年来只在真龙之手的权柄...... [charslot(slot = "m", name = "avg_npc_1239_1#7$1")] [name="太尉"]...... [charslot(slot = "m", name = "avg_npc_2132_1#1$1")] [name="真龙"]要论起大炎的将来,我竟是比太尉要乐观许多...... [name="真龙"]四十年来......大炎何曾缺过忠义之士? [name="真龙"]有太师,有虞澄、顾筌......有太傅,也有太尉你...... [name="真龙"]文臣秉忠直言,武将悍不畏死,百姓深明大义......大炎又何来“承平暗弱之风”? [name="真龙"]至于太尉所言的那个将来,太尉大可替我去看看...... [charslot(slot = "m", name = "avg_npc_1239_1#8$1")] [name="太尉"]陛下......您到底还是...... [charslot(slot = "m", name = "avg_npc_2132_1#1$1")] [name="真龙"]......那场围猎之事,由祖辈开启;岁兽遗害,纠缠大炎千年的梦魇......也应当由我而终。 [name="真龙"]如果大炎当真有非流不可的血...... [name="真龙"]那也应当......从真龙始。 [dialog] [delay(time=0.5)] [charslot(slot = "m", name = "avg_npc_2132_1#1$1")] [PlaySound(key="$d_avg_curtain_jade", volume=0.5, loop=true, channel="ja")] [PlaySound(key="$d_avg_emperor_fts", volume=0.8, loop=true, channel="wa")] [charslot(slot = "m", action="zoom", poszoom = "0.5,0.5", scale=1.03, duration =1.2)] [charslot(slot = "m", afrom = 1, ato = 0, duration =1.2)] [delay(time=2)] [SoundVolume(volume=0, channel="ja",fadetime=2)] [SoundVolume(volume=0, channel="wa",fadetime=2)] 片刻的沉默过后,真龙迈步走向他许久不曾踏足的宫殿之外。 偌大的宫殿中,只剩下老者一人。 [StopSound(channel="ja", fadetime=0.1)] [StopSound(channel="wa", fadetime=0.1)] [dialog] [charslot] [charslot(slot = "m", name = "avg_npc_1239_1#1$1")] [name="太尉"]......臣不能劝阻陛下,也只有尽本分之忠了。 [charslot(slot = "m", name = "avg_npc_1239_1#1$1")] [name="太尉"]通知玉门,也该动一动了。 [dialog] [playsound(key="$d_avg_oldman_walk")] [charslot(duration=2)] [delay(time=2)] 简短的命令下完,老人切断通讯,缓缓走向前方。 他穿过帷幕,最终停在龙椅一侧,不再有什么动作,只是闭眼站在原地,似乎在等待什么...... 直到一阵再也按捺不住的咳嗽从喉间迸出。 他咳得太厉害,咳到弯下了腰,不得不用双手扶住龙椅侧边。 [stopmusic(fadetime=2)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [charslot] [Background(image="58_g7_forbiddencity",screenadapt="coverall")] [Delay(time=1)] [PlaySound(key="$d_avg_slmddrprn",volume=0, channel="rain", loop=true)] [SoundVolume(volume=0.3, channel="rain",fadetime=2)] [PlaySound(key="$d_avg_rainlight_loop", volume=0.5, loop=true, channel="ra")] [avgdisplay(id = "1", style = "bgeffect", name = "$eb_raingrey", slot = "bgover",y=-250, layer = 1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [animtext(id = "at1", name = "group_location_stamp", style="avg_only_medium", pos = "-400,-200", block = false)]望日前一日 亥时 [delay(time=3)] [animtextclean] [delay(time=1)] [playMusic(key="$act16_loop", volume=0.6)] [charslot(slot="m",name="char_2005_weiyw_1#1",focus="m")] [name="魏彦吾"]......你终究还是来了。 [charslot(slot="m",name="avg_1050_chen3_1#1$1")] [name="陈"]你在这里。 [charslot(slot="m",name="avg_1050_chen3_1#1$1")] [name="陈"]但我来到这里,你似乎一点也不惊讶? [dialog] [charslot] 要找的人就这么出现在眼前,陈晖洁还是有些猝不及防。 仍是那副盛气凌人的站姿,仍是那副阴晴不定的神色,好像这里不是百灶的禁城,而是他在龙门的官邸后院。 身后的建筑与他暗沉的外衣融为一体,仿佛那些宫阙也只是一件华丽得略显过分的披风。 [charslot(slot="m",name="avg_1050_chen3_1#11$1")] [name="陈"]......所以你至少不是被挟持的。 [charslot(slot="m",name="char_2005_weiyw_1#1",focus="m")] [name="魏彦吾"]我还真不知道这世上还有谁能挟持于我。 [charslot(slot="m",name="char_2005_weiyw_1#1",focus="m")] [name="魏彦吾"]我所做的一切,都是我自己的选择。 [charslot(slot="m",name="avg_1050_chen3_1#11$1")] [name="陈"]我永远都讨厌你这副样子...... [charslot(slot="m",name="avg_1050_chen3_1#11$1")] [name="陈"]你为什么在这里?这难道就是那位太傅叮嘱你准备的后手? [charslot(slot="m",name="char_2005_weiyw_1#5",focus="m")] [name="魏彦吾"]太傅所言,不可尽从......事情根本不该走到他所言的那一步。 [charslot(slot="m",name="char_2005_weiyw_1#5",focus="m")] [name="魏彦吾"]我另有打算。 [charslot(slot="m",name="avg_1050_chen3_1#7$1")] [name="陈"]但不管怎么说,你是安全的。那剩下的也就好说了。 [charslot(slot="m",name="char_2005_weiyw_1#2",focus="m")] [name="魏彦吾"]你准备做什么? [charslot(slot="m",name="avg_1050_chen3_1#10$1")] [name="陈"]保证你的安全,让你先离开百灶,然后...... [dialog] [charslot] [Effect(name="$e_chixiao_slash01",rox=-80,roy=89,roz=150,layer = 1)] [PlaySound(key="$d_avg_bldwhoosh")] [delay(time=0.5)] 陈轻轻挥动右手的书刀,拙朴的形状在空气中划出一道竹简似的淡黄色的残影。 [charslot(slot="m",name="avg_1050_chen3_1#11$1")] [name="陈"]......去纠正一些你们兄弟犯下的错。 [charslot(slot="m",name="char_2005_weiyw_1#2",focus="m")] [name="魏彦吾"]看上去......你已经拿到了那件遗物。 [charslot(slot="m",name="char_2005_weiyw_1#1",focus="m")] [name="魏彦吾"]我似乎也不该太意外。 [charslot(slot="m",name="avg_1050_chen3_1#1$1")] [name="陈"]呵,按你原本的期待,会是谁把这柄书刀送到你手里? [charslot(slot="m",name="char_2005_weiyw_1#2",focus="m")] [name="魏彦吾"]已经不再重要...... [charslot(slot="m",name="char_2005_weiyw_1#5",focus="m")] [name="魏彦吾"]你既然已经拿到了这柄书刀,那你也应当知晓它的作用......还有相关的一切。 [charslot(slot="m",name="avg_1050_chen3_1#4$1")] [name="陈"]我倒是的确很惊讶,来到百灶城后知晓的你们每一件秘密,都真是让我......大开眼界。 [charslot(slot="m",name="avg_1050_chen3_1#1$1")] [name="陈"]心里能藏着这么多事,我简直都有点佩服你了。 [charslot(slot="m",name="char_2005_weiyw_1#5",focus="m")] [name="魏彦吾"]如果你真的希望纠正我当年犯下的错误,那你应该跟我走。 [charslot(slot="m",name="avg_1050_chen3_1#1$1")] [name="陈"]......跟你走。 [charslot(slot="m",name="avg_1050_chen3_1#10$1")] [name="陈"]去哪里? [charslot(slot="m",name="char_2005_weiyw_1#5",focus="m")] [name="魏彦吾"]去禁城地下,去那一枚最初的源石前。 [charslot(slot="m",name="char_2005_weiyw_1#5",focus="m")] [name="魏彦吾"]你带来的书刀会发挥应有的作用,大炎的危机会解除,一切都会重回正轨。 [charslot(slot="m",name="char_2005_weiyw_1#1",focus="m")] [name="魏彦吾"]我当然希望你直接把书刀给我,这样更快,你的麻烦也会少许多。 [charslot(slot="m",name="char_2005_weiyw_1#1",focus="m")] [name="魏彦吾"]但你一定不会信我说的话,你一定要亲眼看到一切才算罢休。而我对此也并不介意。 [charslot(slot="m",name="avg_1050_chen3_1#11$1")] [name="陈"]你还是在自我感动吗?你就这样装模作样地略过了自己会送命这一环。 [charslot(slot="m",name="char_2005_weiyw_1#5",focus="m")] [name="魏彦吾"]大难当前......这是炎国可以接受的最小代价。 [charslot(slot="m",name="char_2005_weiyw_1#5",focus="m")] [name="魏彦吾"]这件案子没有受害人。你的工作到此为止,陈警司。 [charslot(slot="m",name="avg_1050_chen3_1#11$1")] [name="陈"]难道你忘了?早在五年前我就已经当着你的面辞职了。 [charslot(slot="m",name="avg_1050_chen3_1#11$1")] [name="陈"]可现在的你,配不上我的一声“魏长官”。 [charslot(slot="m",name="char_2005_weiyw_1#5",focus="m")] [name="魏彦吾"]...... [charslot(slot="m",name="avg_1050_chen3_1#10$1")] [name="陈"]你在叫我看着你去死,这甚至是你的话语里最不足以让我愤怒的部分。 [charslot(slot="m",name="avg_1050_chen3_1#11$1")] [name="陈"]没有谁会为你这样的自我牺牲而感动的,除了你自己。 [charslot(slot="m",name="avg_1050_chen3_1#1$1")] [name="陈"]现在的你,还没有资格就这样一死了之。 [charslot(slot="m",name="char_2005_weiyw_1#3",focus="m")] [name="魏彦吾"]晖洁,这不是意气之争,事关炎国社稷苍生! [charslot(slot="m",name="avg_1050_chen3_1#11$1")] [name="陈"]我当然知道...... [charslot(slot="m",name="avg_1050_chen3_1#2$1")] [name="陈"]可你也别自大了,炎国社稷苍生不是背在你一个人的肩上。比起自说自话地去送死,你绝对有更该做的事。 [charslot(slot="m",name="char_2005_weiyw_1#5",focus="m")] [name="魏彦吾"]......很好。 [charslot(slot="m",name="char_2005_weiyw_1#4",focus="m")] [name="魏彦吾"]看来你不必跟着我一起去了。 [charslot(slot="m",name="char_2005_weiyw_1#4",focus="m")] [name="魏彦吾"]把书刀交给我,然后返回龙门。 [charslot(slot="m",name="avg_1050_chen3_1#11$1")] [name="陈"]可惜,我手里的两把刀剑,一把都不能借给你。 [charslot(slot="m",name="char_2005_weiyw_1#4",focus="m")] [name="魏彦吾"]情况已经很紧急了,你还要一意孤行吗,陈警司? [charslot(slot="m",name="avg_1050_chen3_1#11$1")] [name="陈"]一意孤行的另有其人。 [charslot(slot="m",name="char_2005_weiyw_1#4",focus="m")] [name="魏彦吾"]你一定要逼我出手...... [charslot(slot="m",name="char_2005_weiyw_1#3",focus="m")] [name="魏彦吾"]好,那就出招吧。让我看看,这五年来你的剑法到底成长到了什么地步! [charslot(slot="m",name="avg_1050_chen3_1#11$1")] [name="陈"]......求之不得。 [dialog] [charslot] 陈晖洁握紧了剑柄。 从接过赤霄的那一刻起,她就知道,这一刻迟早要来。 [dialog] [PlaySound(key="$d_sp_chixiaobadao")] [PlaySound(key="$d_avg_breezetree")] [Blocker(a=0.2, r=0.92, g=0.4, b=0.3, fadetime=0.6, block=true)] [Blocker(a=0, r=0.92, g=0.4, b=0.3, fadetime=0.4, block=true)] 她拔剑出鞘,指向横亘在魏彦吾和自己之间的,百灶萧瑟的秋风。 [dialog] [charslot] [charslot(slot="m",name="avg_1050_chen3_1#10$1")] [name="陈晖洁"]泪锋之剑...... [charslot(slot="m",name="char_2005_weiyw_1#5",focus="m")] [name="魏彦吾"]......当弃即弃。 [StopSound(channel="rain", fadetime=2)] [StopSound(channel="ra", fadetime=2)] [dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [avgdisplay(id = "1")] [stopmusic(fadetime=2)] [charslot] [Background] [Image]